Steps to media
1. The technology must be feasible.
2. Ideation- building prototype is an example.
3. Invention- inspiration or the Eureka moment. This is when the technology exists and moves beyond prototyping.
Vocabulary:
Medium- A set of social institutional and aesthetic (as well as technological) arrangements for carrying and distributing information, ideas, text, and, images.
Cave VR- Virtual reality in which the body is unencumbered by a headset and can move in a surround screen projection.
Imitation- the model is built or imitates pre-existing realities.
Simulation- the model precedes the reality.
Universal Machine- the computer
Albertini-fifteenth century art theorist who is widely known for formulating a method of constructing images with perspective.
Pictorial Space-"Albertini's window" or the space known as virtual reality
Baroque- Architecture, sculpture, and painting used by religious and secular rulers which flourished in the Catholic Church.
Panorama-A method for constructing accurate perspectives on curved surfaces. An example of panorama is Barker's Panorama created in 1793 and stereoscope.